Brandenburg Map V3.1

Brandenburg Map mod for Fs22.

This is the map somewhere in Brandenburg.
Welcome to my map “Somewhere in Brandenburg”
This map shows the surroundings of Brandenburg. The landscape is therefore kept rather flat.
The fields are very realistic, but there are also a few “rectangular” ones for those who don’t like round ones.

If you have problems or discover errors, please write them here in the comments, I will fix them as soon as possible. (log error-free)
With this in mind, I wish you a lot of fun with my card :saint:

The main courtyard includes:
cow pasture

About 3.1.0 (Please read)
(Aimed at everyone, but also at those who have already started with V3)
The last version for the time being, because I noticed that basically nothing can be changed without requiring a new savegame, and I would also like to devote myself to a new project (i.e. a new map, based on this only completely different, but that doesn’t mean there won’t be updates for bugs)
As an example, in 3.1 I installed an extension for the pizzeria, which means that the pizzeria now has a production facility where you can make dough and use it with other ingredients to make a pizza. I also came up with a concept that you then have to bring them to the houses to sell them, but it doesn’t transfer all this to the new savegame and causes problems and believe me I’ve been sitting there since last night, but it just wants to not. So if you would like to play with this production, you can do so, but unfortunately only with a new savegame. goofy
What is new is “only” a new production chain for the pizzeria and the “points of sale” and of course specially textured pallets. I ask for your understanding for this censored Changelog: new production for dough and pizza – Pizza sales system – many small adjustments toenvironment – Solar park no longer belongs to the farm

Version 3.0.0 New savegame is required! – New productions/production buildings were installed (farmers) – Main courtyard Sheepfold has been relocated – Main courtyard cowshed replaced and relocated – 2 new own productions (hay production and washed/cut fruit/vegetables) – Traffic signs set (can be deleted via the build mode) – Forest revised (attention performance, the forest now takes more FPS, because more was placed there accordingly) • An FPS improved version of the map follows after the release (forest is then reduced again, etc.) – The side street is no longer a “one-way street”. – AI is installed everywhere – small solar park installed (purchasable over land) – The free area on the top left has been rearranged (can be freely sold if someone doesn’t like it, if you want to use it you have to buy the land) – Pizzeria installed, point of sale for the new production – New farmlands created so that you have relatively free design options – Many small improvements

Version 2.0.3 – New environment installed and adjusted, which is now a bit windier in rain/thunderstorms and a small adjustment to the “ColorGrading” (if there are problems with this, please let me know) – Traficspline has been adjusted a bit – and again the good old parked cars (they kinda don’t like me) hmm • no new savegame necessary! (at least in my experience)

Version 2.0.0 Here is the V2, attention new savegame required! Changes: – Farm revised and made salable (As far as it was possible) – Launch vehicles revised – Pig farm set separately (now no longer belongs to the farm, must be bought separately with the land) – installed more AI splines – 2 new points of sale – installed its own production (sugar beet shredder) + price increase for this – Woodchips are now sellable – “Snow Mask” revised – Adjusted fields – Collision removed at the vehicle dealership, and at the entrance fences at the productions[/spoiler]

Authors: Giants Software Piesel Decoration (Prefabs) 
Brandenburg Map V3.1 Download -

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